Open Terrain StudiosOPEN TERRAIN
Empires of the Fallen World — key art
In design

Empires of the Fallen World

Age of Empires meets an open-world survival sim. A first-person, open-PvP medieval survival MMO and civilization builder — built entirely on our own AI-native engine.

// The loop

From one survivor to an empire

You start with nothing and end commanding armies for territory. Every step below is in design — the shape of the game we're building.

01

Arrive alone

Spawn into the wild with nothing. Build shelter before the first night kills you.

02

Recruit & protect

Bring mortal NPC villagers under your banner and keep them alive — a workforce, not respawning pawns.

03

Raise a settlement

Grow a lone camp into a town, then a stronghold that can hold a border.

04

Advance the ages

Climb four technological ages: Stone → Iron → Castle → Gunpowder.

05

Command in first person

Train an army and lead it from the front — first-person, not a map cursor.

06

Fight for territory

Claim and defend land in a persistent, open-PvP world that never resets.

// Four ages

Stone
Iron
Castle
Gunpowder

One persistent world: a geographically-real Western Europe at 1:50 scale, where borders are drawn by the players who hold them.